R.FastVRam.ForwardLightingCullingResources=0 (1) deferred lighting is used r.DBuffer enabled but not in fastvram, so enabling pending further testing R.FastVRam.DBufferC=3 (0) roughness, metallic, specular. R.FastVRam.DBufferA=1 (0) base color, opacity. R.FastVRam.CustomDepth=1 (0) custom depth is used Memory.logGenericPlatformMemoryStats=0 (1) debug option, disabling P.Chaos.VisualDebuggerEnable=0 (1) debug option, disablingįx.EnableCircularAnimTrailDump=0 (2) debug option, disablingįx.ParticlePerfStats.Enabled=0 (1) debug option, disabling R.DontLimitOnBattery=1 (0) UE incorrectly detects state MinTextureResidentMipCount=14 default is 7 but i can't extract ini files at the moment - here just in case R.DontLimitOnBattery=1 p.Chaos.VisualDebuggerEnable=0 fx.EnableCircularAnimTrailDump=0 fx.ParticlePerfStats.Enabled=0 memory.logGenericPlatformMemoryStats=0 r.FastVRam.CustomDepth=1 r.FastVRam.DBufferA=1 r.FastVRam.DBufferB=2 r.FastVRam.DBufferC=3 r.FastVRam.DBufferMask=1 r.FastVRam.ForwardLightingCullingResources=0 r.FastVRam.GBufferA=1 r.FastVRam.GBufferC=1 r.FastVRam.GBufferE=1 r.FastVRam.GBufferF=1 r.FastVRam.GBufferVelocity=1 r.FastVRam.HZB=0 r.FastVRam.ShadowCSM=1 r.FastVRam.SeparateTranslucency r.FastVRam.DistanceFieldAODownsampledBentNormal r.FastVRam.DistanceFieldAOHistory r.FastVRam.DistanceFieldAOScreenGridResources r.FastVRam.DistanceFieldCulledObjectBuffers r.FastVRam.DistanceFieldNormal r.FastVRam.DistanceFieldShadows r.FastVRam.DistanceFieldTileIntersectionResources Under the section, make the following changes: Replace the line with MinTextureResidentMipCount=14. Under the section, change the value for MinTextureResidentMipCount to 14. In the “Engine.ini” file, you’ll find various settings that can be adjusted to optimize the game. Locate the “Engine.ini” file and open it with a text editor. For example, “C:\Users\YourUsername\RoboCop\Saved\Config\Windows.” Navigate to the game’s configuration folder. Sup, most of you have bought the murphy edition and most of you will be face these issues so this is a fix for most of the freezing and lagging issues
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